09/15/2006
: All about Mods
In light of the recent RPG
Outfitter article
and our increasing need for the know-how
to install mods, our very own Burrito Supreme
Otter has written a basic guide on the mod
download/installation process.
Click here to
view the feature!
Additionally, in light of your requests, I have
edited Burrito Loot to now include a partial
attendance system in which raid participants
receive 1 point for attending halfway through a raid and
a second point for staying for the full raid.
Click here to view
revised draft.
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09/07/2006 :
All about RPG Outfitter |
| Since
the news update I did a
few days ago, I remembered something else that I meant
to add to the list of things to do.
As most of
you already know, our guild bank is accessible through a
site called RPG
Outfitter
(rpgoutfitter.com).
When you have a chance, please take the time to read the
tutorial I wrote on RPG Outfitter and get yourself
registered! See below for more information on
registering , and why you should: |
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RPG
Outfitter - Register your Character! |
|
Edit
(09/12/2006):
I transformed the news post I made on the 7th into a
full-length feature. You can view that feature by
clicking here. |

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09/02/2006 :
Double-Decker news week |
|
....!!!!!!!! |
|
With so much stuff
going on in the guild, I decided to blow the usual format and
just make a giant newsletter with all the goings-on in the
guild, stuff that I think EVERYBODY should know.
Please read
the letter! Thank you! |
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Burrito Bandits Giant Newsletter
September 2006
First and foremost, congratulations to the guild for
successfully downing all 5 priests in ZG! Following our
outrageous successes, I have a number of goals and timelines I
hope to accomplish. They are as follows:
Pre-Expansion:
--Cut down
Recruiting:
I feel that our current player base is more than sufficient to
make further progress in ZG (Hakkar, Jin'do). It has been
announced that post-expansion end-game dungeons are going to be
limited at 25 people, and I want to prepare for leveling and the
new content at the lower player cap. I realize that we
will most likely have a natural trickle of players coming in and
out as usual.
--If we
somehow amass 30+ people with a regular schedule before the
expansion....
I will try to
get us at least farming trash and maybe a few bosses in MC.
The plan right now is to focus on 20 and 25-man content, but if
the demand grows high enough I may schedule a larger raid or two
per week.
--Make any
final changes to Burrito Loot:
There have been
some floating concerns about Burrito Loot recently, and I would
like nail down a final, gospel copy of the system before the
expansion comes out. To view a few of those concerns,
please check out
this forum thread.
--Send
Hakkar back where he came from:
We need to
get Thekal and Arlokk on confirmed farm-mode, and then set our
sites to Hakkar! I would like to get us one-try killing
all 5 priests on the first day, with a Bloodlord/Hakkar day
following.
Post-Expansion:
--Level up!
Top priority
upon the expansion's release will be leveling up. Once we
get into the higher levels, I may start looking at MC and ZG
with a smaller number of better-geared people.... but all
official raids will likely be called off until the majority of
the guild dings 70.
--Arena
Teams: I
want the guild to form some active arena teams for PvP in the
expansion. I will post more about this when I've heard
more myself.
Website Changes (Stuff I've changed at the time of this post):
--Animal
House References :S
Hopefully none of the pages say "This Page is on Double-Secret
Probation" anymore.... that was a leftover from my test copy of
the website that I just changed.
--Centering:
I centered
the pages that weren't centered already.
--Links:
A few
new links were added!
--Burritobank:
Burritobank,
our rep-item bank, now has a link from the bank part of the
website from which you can view stock.
Thanks for reading!
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