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Making
that Mount Money: Budgeting for the Low-Level Toon
By
Tennetty

Many of
us have found ourselves in this situation with our
first character in World of Warcraft: we reach
level 30 and spend nearly every last coin we have on
the large amount of training skills. The quests
aren’t giving us that much money. The mobs
definitely aren’t, either. And now we only have ten
levels to save up approximately 100 gold for ride
training and the purchase of our first mount. For
the next ten levels, we’re obscenely frugal with our
purchases, desperately trying to avoid spending any
money. Still, by the time we reach level 40, we’re
usually about 30-40 gold short of what we need.
My
friends, it doesn’t have to be that way. Through
experimentation, I’ve found the surefire way to save
money for your mount, while still supplying yourself
with the gear you need to stay current in your
character – all legal, all within the confines of
the game as Blizzard welcomes it to be played.
Here’s the brief rundown, followed by a lengthier
explanation of each point.
THE
BASICS
1)
Install
and activate the recommended mods
2)
Choose
gathering skills for both of your primary
professions. One should be skinning.
3)
Invest in
all three secondary professions (cooking, first aid,
and fishing)
4)
Open and
take items from all chests along your travels
5)
Use your
bank for storage!
6)
Sell in
the auction house
Sounds
simple enough, right? It is! All it takes is a bit
of organization and thriftiness.
RECOMMENDED
MODS
I
recommend adding the current version of Auctioneer
and Gatherer. Both will help you tremendously as
you push forward. When you first log in after using
Auctioneer, you’ll want to go to the Auction House
and “scan” all auctions. This can take about ten
minutes, so log in, start the scan, and then go get
your drinks and munchies. I don’t recommend doing
this scan on Saturdays, when prices tend to run a
bit higher, unless you plan on doing all of your
selling on Saturdays. I do recommend occasionally
redoing this scan to update current auction prices.
BEFORE LEVEL SIX
This is the frustrating time for all characters.
You barely have any money. You’re scraping by just
to train your new skills. You don’t have spare bags
to carry stuff. It’s annoying—but it does pass.
Quickly. At these first levels, just remember to
pick up everything. Sell anything you don’t
immediately need to vendors each time you come into
the starting village. If you’re asked to kill ten
things, go a bit further and kill fifteen. It’s
good for both the XP and the precious copper pieces
that add up to those initial skill purchases.
CHOOSING YOUR PROFESSIONS
At level six, you have your first option to select
professions. Traditionally, many characters have
chosen a gathering and a crafting profession that
compliment each other. It’s a logical choice, but
not the best financially. That crafting skill will
cause you to spend a lot of money on supplies so you
can gain skill points. While those five glass vials
don’t sound expensive in the short term, they add up
to dozens of gold over time. You’ll start creating
that beautiful leather breastplate, only to be short
one piece of leather. And the higher your skill,
the more the items cost to create.
Instead of falling into that vicious cycle, select
two gathering professions at level six. Make one
skinning, and the other either mining or herbalism.
The reason for selecting skinning is simple: you
can’t track both herbs and minerals at the same
time. Begin developing both of these skills
immediately as you go forward with your quests,
gathering items as you go. Also pick up grey items
(“vendor trash”) to sell in the towns as you turn in
quests.
EARLY
INVESTMENTS AND BANKING
Good savings plans require some upfront planning.
You’ll start off by spending a small amount of money
for personal development, but in the long run, it
will pay off.
Two
gathering professions requires quite a bit of bag
space as you go running around the world. Your
first investments in your character should be to
purchase 12 or 14 slot bags. If you can find a
guildie who will make these for you, great.
Otherwise save all of your money to purchase four
bags. Any smaller six or eight slot bags should be
used until you can purchase the larger ones. Then
purchase a spare space within your bank, and use the
smaller bags as your spare storage. You can phase
the smaller bags out as you have the finances later.
Remember to go to your bank regularly! Drop off
the items you find in your bank. Use your bank
space to “build” stacks of items. Those two or
three jewels you found mining don’t need to stay on
you at all times. Let them collect within your
bank. Try to keep your bags as clear as possible
when you go back out to quest. You don’t need to
bring every piece of food with you, for example.
Conserve your bag space and just go back for
frequent restocks from your own storage. Keep a
habit of finishing your sessions by the bank if
possible, cleaning up your bags and banks so that
you’re ready for your next session.
USING
THE AUCTION HOUSE
Alongside the small increments of money you make
questing, you’ll make the bulk of your money through
selling in the auction house. Here’s the basics:
-
Gather
items into full stacks of 10 or 20. Once you have
full stacks, put them in the auction house (for the
24 hour maximum). Do not sell anything that is not
in a full stack. Use auctioneer to find the
appropriate price to better ensure a sale.
-
Equip
yourself using only soulbound items you get through
quests and instances, plus things within the drops
you find from mobs that are significant upgrades
from your current gear. You want to keep as many
things from being soulbound—if it’s only a one point
increase in armor, it’s not worth it. If it’s a two
or three point jump in agility, strength, etc., then
it might be worth considering the upgrade.
-
Sell all
BoE items through the auction house. Again, be wary
of your prices (and the level of the item).
-
Sell
vendor trash (grey items) to city & town vendors.
They don’t look like much, perhaps, but think about
how much you sell back over a period of time. It
does add up.
-
Sell
cloth in its pure form (individual pieces or
bolts). Don’t sell them as bandages. Make sure you
keep a single stack of twenty bandages on you, but
sell the rest. Wool and higher tend to sell quickly
and for a good amount of cash, since they can be
turned in for reputation or be used for crafting
skills.
-
Sell
excess food to vendors. Conserve your bag space.
SECONDARY PROFESSIONS SAVE MONEY
They do, honest! Your secondary professions can
help you save small amounts of money along the way
because they don’t take a lot of money to maintain.
Work on these as active side projects each time you
play, and it won’t seem like they’re taking up your
time. Make sure to train for your beginning levels
in these as soon as possible, in this order:
Fishing, first aid, and cooking.
Fishing and cooking work together. You’ll save a
bunch of money on food costs by cooking your own
meals. And you’ll save even more money by making
fish your primary cuisine. Most fish don’t require
the purchase/gathering of any secondary materials to
cook (spices/fruit, etc.). Fish up a stack of 20,
then cook that 20. You’ll quickly gain both skill
and the supplies you need as you quest.
Fishing
also has the additional advantage of being a third
gathering profession. Once you have the skill, make
sure you fish the concentrated pools, oil spills,
and floating wreckage piles you encounter along your
travels. Often times, you’ll find things that you
can sell in the Auction House. The Venture Logging
area in Stonetalon, for example, has oil spills
along the river. Within these, you can find Firefin
Snapper—these sell for approximately a gold per
stack of 20 – huge money for a low to mid 20’s
character. Oily Blackmouth schools sell for just a
bit less than that. You’ll also occasionally pull
trunks and other items out of both fish and wreckage
piles, which will provide you with more money,
healing and mana potions (that you should keep for
personal use), and additional items to sell.
First
aid decreases your need to rely on potions. Other
than the ones that you find through your questing
and fishing, you try to avoid purchasing potions at
lower levels. Make sure to keep your first aid
skill current. Make yourself a stack of 20 bandages
to keep on you for healing. Sell the rest of the
cloth, with the exception of the stacks of sixty to
develop your reputation with the cities of your
faction.
ONCE
YOU HAVE YOUR FIRST MOUNT
If you follow the instructions above, you’ll have
purchased your first mount at exactly 40th
level. Continue both gathering professions for a
couple more levels to recover some money from your
big purchase. Then re-evaluate your professions if
you’d like, and switch one to a crafting
profession. By level 40, both of your gathering
skills will be at maximum, which means you’ll be
able to gather your basic items for any crafting
skill, making it far more cost-effective to
develop. Continue to use fishing to help fund your
projects—the pools along the coastline of
Stranglethorn and Tanaris can net you over 300 gold
in a week, simply by devoting some time to it and
selling things in the auction house just as you did
at lower levels.
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